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Sync Or Sink
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Study program: Creative Computing
Lecture: Digital Game Production
Lecturer(s): Alexander Grenus
Team leader: Finn Helm
Team members: - Dejan Zeljko (cc221003)
- Klemens Meyer (cc221011)
- Arjun Bhogal (cc221016)
- Victor Petro (cc221029)
- Felix Lippert (cc221035)
- Finn Helm (cc221039)
Short description: Trapped in a sinking submarine, two players must communicate through walkie-talkies to solve puzzles, complete tasks, navigate the depths, and escape before time runs out.
Project description:
Two players find themselves trapped in an old, failing submarine with no direct line of sight to each other. They are forced to rely on a single method of communication: their walkie-talkies. With limited time before the submarine sinks, they must work together to solve puzzles, repair essential systems, and navigate through the vessel’s narrow corridors, all while contending with the eerie atmosphere of a deteriorating underwater machine.
Each player occupies a different part of the submarine and has access to unique controls, tools, or pieces of information that the other player does not. Success depends on their ability to communicate accurately under pressure - describing symbols, relaying sequences, and executing actions in sync. Tasks will range from deciphering codes and operating complex machinery to rerouting power and manually sealing breaches.